Check out the open positions below or simply send an email to firstname.lastname@example.org with your resume.
SR. GAME ENGINEER
We need a full-time Game Engineer. You will be working in our Seattle, WA office.
We are a small, agile team so you’ll be expected to work on a broad variety of features and systems. We will also expect you to contribute creatively by being involved in the design process, and proactively prototyping new ideas and solutions.
Bachelor’s degree in computer science or equivalent experience
Minimum five years of experience in games or a closely-related field – we want to see shipped games (small/indie games are fine)
Fluency in networking and multiplayer concepts
Strong 3D math background (e.g., linear algebra, vector math)
Excellent written and verbal communication skills
Fluency in C#
Experience with Unity, Unreal, or a similar game engine
Comfortable working in fast-moving, ambiguous development environments.
A constant desire to learn, improve, and help others improve
Strong background in Augmented and/or Virtual Reality technologies (e.g., HTC Vive, Steam VR, Oculus Rift, etc.)
Recent console experience (e.g., PlayStation 4, Xbox One)
Experience with live services and rapid-deployment
Experience with metrics/telemetry
Experience with and passion for design
Against Gravity® was founded in April 2016 by a small team with a shared passion for VR, AR, social, and multiplayer experiences.
We respect our customers. We value long term connections over making a quick buck. We aim to create something that's truly valuable to our community.
We are an equal opportunity employer and a fun place to work! We welcome people of different backgrounds, experiences, abilities and perspectives. If you're from a group that's under represented in technology, we encourage you to apply. We're building Rec Room for everyone.
If all that sounds interesting to you, we'd love to receive your application: