Open Positions

Check out the open positions below or simply send an email to with your resume. 


We need a full-time Game Engineer. You will be working in our Seattle, WA office.

We are a small, agile team so you’ll be expected to work on a broad variety of features and systems. We will also expect you to contribute creatively by being involved in the design process, and proactively prototyping new ideas and solutions.



  • Bachelor’s degree in computer science or equivalent experience

  • Minimum five years of experience in games or a closely-related field – we want to see shipped games (small/indie games are fine)

  • Fluency in networking and multiplayer concepts

  • Strong 3D math background (e.g., linear algebra, vector math)

  • Excellent written and verbal communication skills

  • Fluency in C#

  • Experience with Unity, Unreal, or a similar game engine

  • Comfortable working in fast-moving, ambiguous development environments.

  • A constant desire to learn, improve, and help others improve



  • Strong background in Augmented and/or Virtual Reality technologies (e.g., HTC Vive, Steam VR, Oculus Rift, etc.)

  • Recent console experience (e.g., PlayStation 4, Xbox One)

  • Experience with live services and rapid-deployment

  • Experience with metrics/telemetry

  • Experience with and passion for design

Against Gravity® was founded in April 2016 by a small team with a shared passion for VR, AR, social, and multiplayer experiences.

We respect our customers. We value long term connections over making a quick buck.  We aim to create something that's truly valuable to our community.

We are an equal opportunity employer and a fun place to work! We welcome people of different backgrounds, experiences, abilities and perspectives.  If you're from a group that's under represented in technology, we encourage you to apply.  We're building Rec Room for everyone.

If all that sounds interesting to you, we'd love to receive your application:



Apply here or simply send an email to with your resume.